How to flip normals of Graphics3d faces?

asked 2022-04-10 23:53:00 +0200

Dan-K gravatar image

updated 2022-04-11 07:02:35 +0200

Is there an easy way to flip the normals for all the faces of a sage.plot.plot3d.base.Graphics3d or sage.plot.plot3d.base.Graphics3dGroup object?

I checked the source of https://github.com/sagemath/sage/blob... but couldn't find any answers there.

Background:

I am generating a 3-dimensional surface on the YZ plane via sage.plot.plot.parametric_plot using long-running functions and want to mirror this surface by the XY plane to produce a final mesh which includes both the original and mirrored surfaces.

mySurface = parametric_plot(
    [
        0,
        lambda u, v: longRunningYFunction(u, v),
        lambda u, v: longRunningZFunction(u, v)
    ],
    ...
)

The reason I want to mirror the original surface instead of regenerating it is because the long-running functions take a very long time to complete, so doing it this way effectively cuts down the processing time in half.

I tried a few ways to mirror the surface:

  • Rotating by 180° around the Y axis

    mirroredSurface = mySurface.rotateY(pi)
    
  • Scaling by -1 in the Z direction:

    mirroredSurface = mySurface.scale([1, 1, -1])
    

and when I display or write both surfaces it looks ok:

show(mySurface + mirroredSurface)

but when inspected more closely, the normals of mirroredSurface are in the opposite direction of mySurface. This requires me to manually flip the surfaces with Blender.

Question:

Is there any extension or function I can apply on the Graphics3d object mirroredSurface that would flip all the surface normals?

Something like the following?

mirroredSurface.flip_normals()
# or
flip_normals(mirroredSurface)
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Comments

This could be considered as a bug in TransformGroup. You are welcome to help fix the bug by diving into sage code.

FrédéricC gravatar imageFrédéricC ( 2022-04-11 11:10:05 +0200 )edit