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What is meant by "graphics primitive" in the sage documentation?

I'm currently learning sage, and I keep seeing the phrase, "graphics primitive" mentioned in the manual, but I'm not quite sure what is meant by that. The closest thing I've found to a definition of it is on the page "Plotting Primitives" where it is defined as "things that know how to draw themselves in 2D". Does this just mean that a primitive is anything predefined by sage, like circles and lines? Also, are there only "graphics primitives" and not any other kind?