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2016-11-11 02:20:59 +0200 | asked a question | Best way to import Sage 3D functions to cubes in Unity3D? Hello everyone. I'm having a bit of trouble figuring out how to take a 3D function, say something like:
and have it translated and rendered inside of a transparent cube in Unity3D. Is there a way to do this? If so, how? I have done some investigation by myself and I know that there is a Python interpreter asset for Unity but would Sage be able to run off of the interpreter? I'm just very confused. |