I want to simulate the minute hand of a clock and am doing so by multiplying the other line vertex with the rotation matrix. Is there a simpler way e.g. rotating the actual graphic object symbolically?
| 1 | initial version |
I want to simulate the minute hand of a clock and am doing so by multiplying the other line vertex with the rotation matrix. Is there a simpler way e.g. rotating the actual graphic object symbolically?
| 2 | No.2 Revision |
I want to simulate the minute hand of a clock and am doing so by multiplying the other line vertex (not at origin) with the rotation matrix. Is there a simpler way e.g. rotating the actual graphic object symbolically?
| 3 | retagged |
I want to simulate the minute hand of a clock and am doing so by multiplying the line vertex (not at origin) with the rotation matrix. Is there a simpler way e.g. rotating the actual graphic object symbolically?
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