I want to simulate the minute hand of a clock and am doing so by multiplying the other line vertex with the rotation matrix. Is there a simpler way e.g. rotating the actual graphic object symbolically?
1 | initial version |
I want to simulate the minute hand of a clock and am doing so by multiplying the other line vertex with the rotation matrix. Is there a simpler way e.g. rotating the actual graphic object symbolically?
2 | No.2 Revision |
I want to simulate the minute hand of a clock and am doing so by multiplying the other line vertex (not at origin) with the rotation matrix. Is there a simpler way e.g. rotating the actual graphic object symbolically?
3 | retagged |
I want to simulate the minute hand of a clock and am doing so by multiplying the line vertex (not at origin) with the rotation matrix. Is there a simpler way e.g. rotating the actual graphic object symbolically?