asked Dec 22 '10Daniel Krenn
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If I understand what you want to do, you would have to have some keyword in order to do this anyway. I suppose you would want something like
Or something similar if you have one graphics object with many primitives that you want to add one at a time. The problem is of course getting
You need this because most graphics objects do not acquire a zorder immediately, though some do in their options decorator. (That is something that could eventually be unified...)
If you think that this is useful enough for everyone, we could open a ticket for making it easier.
posted Dec 22 '10kcrisman
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kcrisman's second approach, basically fixing the zorder after the fact, makes the most sense to me. Simply add as you like and then set the zorders from the order in the G list before printing. (I don't think G does any reshuffling, although I could be wrong about that.)
Whatever you do, don't do this.
posted Dec 22 '10DSM
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Asked: Dec 22 '10
Seen: 119 times
Last updated: Dec 22 '10
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